1.01 |
- Translated some
missing english labels
- Swaped the texture
button and the 3D object painter button
- Fixed the bug when
the player was carrying a medikit while trying to
activate a level or to push a block (the medikit
was used and the action was performed)
- Performance increase
when loading a tile bank or a level
- Fixed the camera
movement when the player starts a level
- Fixed some collision
bug (mobiles, player, level tiles)
- Changes in the engine
to support a future tile property called
"Golem"
- Added the game name
to the RGD2 title bar
- Fixed a bug when
saving a bank which definition file exceeds 64 kb
- Fixed some bugs when
saving the game parameters (empty values were
overrided by default values)
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